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LEGO Micro Cities: Build Your Own Mini Metropolis!
Publisher: No Starch Press

Jeff Friesen's LEGO Micro Cities: Build Your Own Mini Metropolis! explores building different types of cityscapes on the Micro scale where the constraints that come with limited pieces and detail can make for some very creative solutions, but with stylish and interesting results.

LEGO Micro Cities starts off by talking about the best designs for the base of your diorama and how to start your build off right with an interesting landscape, and even how to make a stratified outer ring since the edges of your city will be visible. Friesen also adds in details like subway tunnels and pipes to his city base in order to make the foundation even more realistic. His various examples also show different ways to incorporate rivers or lakes into your landscape to give the ground level of your city even more character.

The book then focuses on eight different cityscapes that Friesen has built. Each one gives instructions on how to build three major elements of that scene, as well as tips of how to change up those instructions to make the buildings a little different. These reasons could include ways to give the buildings your own flair or even ways to substitute hard to find/buy pieces with more common ones. These cities will show off how to build a variety of skyscrapers, bridges, roadways and even a fair number of factories and industrial buildings.

Several of Friesen's builds also focus on the more exotic as he dreams up space-based cities, steampunk tableaus and and several futuristic scenes, one of which is a minimalistic city filled with trees and water he calls Utopia. Overall, each city he features in LEGO Micro Cities is impressive in the amount of detail he can hint at, even though he is using very basic pieces to convey large structures.

If you want to take your LEGO builds to the next level and really get a feel for how to design on the Micro scale, then this book has a lot of examples, ideas, and instructions to get you on your way.



-J.R. Nip, GameVortex Communications
AKA Chris Meyer
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